![]() Units and buildings are selected and moved by tapping on them and on various areas on the battlefield. Structures form a shallow but wide tech tree with a variety of units and buildings. ![]() The gathering mechanic is streamlined so there are no collector units, only refineries that provide a steady cash flow. Opposing factions harvest resources from ore fields using refineries and then use those resources to construct military bases and forces on-site. Red Alert retains the core real-time strategy mechanics of the Command & Conquer series. ![]() ![]() Red Soviet forces attacking and bombing a blue Soviet Base ![]()
0 Comments
Leave a Reply. |